Verified walks
Coins and Journey progress, eligible ticket minutes, route materials and companion Bond.
The core walking loop is free. A companion, daily goals, Journey and the weekly Squad challenge do not require a purchase. Game rewards have no conversion to money.
Coins and Journey progress, eligible ticket minutes, route materials and companion Bond.
Earned boxes, model selectors, Album discoveries and fixed keepsakes.
Craft a model, recycle for Thread, combine parents or trade eligible shoes.
| Resource | Source and use |
|---|---|
| Trail Coins | Verified activity; used for Workshop and player trades. |
| Thread | Verified activity and recycling; used for Craft and Combine. |
| Shoe Box tickets | Earned activity rules; spent to reveal a companion. |
| Route materials | First 20 eligible verified minutes per UTC day; used for model recipes. |
| Bond XP | Grows the companion selected for a verified session; stays with that shoe. |
common 60% · uncommon 27% · rare 10% · epic 2.5% · legendary 0.5%. At least Rare after nine consecutive below-Rare draws, at least Epic after 29 below-Epic draws. The first three draws avoid repeating their models.
A selector every 10 draws and a one-time fixed Legendary Orbit at 60 give deterministic collection goals. A selector chooses model, not every stat.
Recycle, Craft and Donate consume eligible inputs. Combine keeps both parents and adds a child. All actions check protected, listed and active-session companions before committing. Inspect names and serials in confirmations.
Player sales transfer the exact shoe and progression. Listings expire after three days. A sale removes a 10% fee, rounded up. There are no guaranteed buyers. Bound rewards stay with your account.