Journey-first
Every walk reveals a little more of an eight-week story instead of adding layers of stats and upkeep.
Keep In Motion
A beginner-friendly walking game where each verified minute reveals the next part of a story Journey and grows one sneaker companion.

Every walk reveals a little more of an eight-week story instead of adding layers of stats and upkeep.
Squads see verified minutes, checkpoints, and reactions—not routes, live location, or pace.
One goal, one currency, one companion, and a first walk available in under a minute.
Choose one goal, walk with your companion, open a checkpoint, and help a small private squad reach its weekly destination.

No energy, repair, stat allocation, minting, trading, or paid random boxes.
Pick 10, 20, or 30 minutes. Your free companion is ready immediately—no purchase or energy gate.
Outdoor walks combine steps and GPS quality. Indoor walks use step evidence without sharing a route.
Each verified minute advances your Journey, companion Bond, and Trail Coin balance.
A private squad of up to five people works toward one shared weekly destination.
Start walking immediately. Bond grows through completed daily goals and unlocks visual accents, attachments, aura, and trail effects.
One daily goal.
One soft currency.
Rewards require server verification.
Cosmetic rarity never adds earning power.
Keep a recognizable silhouette and express progress through curated cosmetic slots.
The launch version keeps the complete Journey loop free and avoids paid gameplay power.
Trail Coins come from verified movement and daily completion. There is no energy, repair, minting, or conversion to money.
Daily goals, Journey progress, a companion, and the official weekly squad challenge remain free.
Daily consistency unlocks companion accents, attachments, aura, and trail effects without gameplay strength.
Journey checkpoints show their reward choices in advance instead of selling randomized outcomes.
Movement should build connection without exposing where someone lives or walks.
Up to five people share verified minutes and checkpoint reactions.
Live location, route, and pace never appear in squad payloads.
Sponsored stories and fixed rewards without fitness data targeting.
No. KixMove is designed around comfortable daily walking. Indoor step-only sessions are supported when GPS is not appropriate.
No. Every player receives one free companion and can complete the full walking loop without paying.
No. Movement progress is granted only after server verification and cosmetic rarity never increases reward rates.
No. Squad surfaces never show route, live location, or pace. Only verified minutes, checkpoints, and reactions are shared.
Join for launch news and the first official Journey.